Welcome to the PoseAI documentation!¶
PoseAI enables developers to easily add state-of-the-art pose estimation to their applications.
This is a complete guide for using PoseAI with UE4, UE5, Unity or via the developers’ API.
Note
This project is under active development.
Contents¶
- Using PoseAI with Unreal Engine
- Connecting with UE4 with our helper nodes
- Install the PoseAI UE4 LiveLink plugin
- NOTE: MacOS Unreal
- Add the PoseAIMovementComponent to the player blueprint
- Add a source at Event Begin Play, close at Event End Play”
- Modify the animation blueprint to include LiveLink
- Connect Pose Camera on your phone
- Begin the stream
- Aim your camera at the subject
- (Optional) Use mocap events for gameplay
- Animating a character
- Recording animations
- Setup plugin and character
- Add the LiveLink component to your character
- Add your character to the world
- Record with Take Recorder
- Open your animation and inspect
- (Optional) Export your animation to FBX
- [Note] Recording MetaHuman rig animations
- Tips for packaging builds
- Try from a C++ project
- Configure project settings
- Try to build cleanly
- Dont forget to apply a LiveLink preset in game.
- And if that is not working…
- Connecting with UE4 with our helper nodes
- Using PoseAI with Unreal Engine (Manual Connection)
- Walkthrough of the UE4 Example
- Adding PoseAI input to Unity
- Connecting with the API
- Performance and Troubleshooting
- Open BETA
- Frequently Asked Questions
- What are the different modes?
- Does Pose Camera stream my camera feed? What about privacy?
- Can I use Pose Camera to record animations?
- Can I use videos instead of the live camera feed?
- How realtime is Pose Camera?
- Will running motion capture slow my game?
- How does Pose Camera compare to other Mocap systems?
- Why doesn’t my character’s hands meet like that of my mocap subject?
- Why does Pose Camera work better on some movements and poses?
- Does Pose Camera track root motion (i.e. target movement in real space)?
- Is your AI open source? Where does it come from?
- Will you also release on Android?